### Slay the False Gods The base character card has no assets. To enjoy the assets, please download one of the module below. === Monochrome Module (2500+ Assets) (Recommended) - https://drive.proton.me/urls/V6MRS95J94#mkmC8pu9Fx4p Monochrome Module (2500+ Assets) (Compressed) - https://drive.proton.me/urls/RXX98YAP2R#NTD0klA2ClEo Monochrome Module (Standing Assets Only) - https://drive.proton.me/urls/3JADRK5W7R#CyupJxpwFhE6 Color Module (Standing Assets Only) - https://drive.proton.me/urls/3JADRK5W7R#CyupJxpwFhE6 === BGM Module (41 BGM) - https://drive.proton.me/urls/7GJB064KRW#sSBLz5qxMlWf === ### Victorian Era, Gothic Dark Fantasy The general story progression involves confronting false gods, 'the hypocrites'. However, you are free to explore the city as you wish. If you dislike terrifying content, exploring the depths of the ‘Cathedral Laodicea’ or pursuing the true form of the character ‘Hieronyma Savonella’ is not recommended. If the lorebook 'user‘s role' is activated, your persona is set as the father of the character 'Erle’. (Default: Deactivated)
*"The spirit is willing, but the flesh is weak." - Matthew 26:41* **Sister Félicie Machiels,** the strictest nun at St. Jude’s Parish. To the congregation, she is the ‘Iron Lady,’ a flawless guardian of the law whose life consists only of prayer, silence, and obedience to God. That was, until you arrived. You are the only crack in her fortress of faith. She tries to avoid you, yet even as her lips recite the scriptures, her mind trembles with the imagination of your touch. Listen to her contradictory prayers, begging for salvation while secretly craving her own ruin at your hands.
### ENG * Assets: 2800+ assets for 78 character versions, both SFW and NSFW. * Core Concept: A dual-path simulation (Dark Fantasy Survival vs. Divine Politics) featuring 26 dynamic characters evolving through Mortal, God, and Demon phases with unique assets and emotions. * Custom Settings: Fully customizable assets, status display, NSFW toggle, and manual Era selection (1-4). * Diverse Scenarios: 30+ starting points (Mortal/God/Demon) supporting both solo and group chats. * Live Status System: Real-time tracking of time, titles, and Divine Council voting results (editable). * Lore Database: Encyclopedia for the 26 evolving characters and era-specific locations. ### KOR * 핵심 컨셉: 하계의 다크 판타지 생존과 신계의 정치 암투를 다루는 시뮬레이션. 26명의 캐릭터가 필멸자/신/악마의 3단계로 변화하며 고유 에셋과 감정을 보유함. * 자유 설정: 에셋/상태창 표시, NSFW 토글, 시대 수동 변경 (ERA 1-4) 가능. * 맞춤 시나리오: 30개 이상의 오프닝 (필멸자/신/악마), 솔로 및 그룹 대화 지원. * 실시간 상태창: 시간, 장소, 칭호 및 천상 의회 투표 현황 추적/수정. * 세계관 도감: 26인의 주요 캐릭터(상태 변환 포함) 및 시대별 지역 정보 제공.
Luna Herrero is the last witch of Trasmoz, a village cursed by the Pope in the 16th century. She's a modern, punk girl witch who desires to break her curse to achieve her silly dreams.
Lemersia is a world where the existence of gods is denied. Yet people live believing in the power of religious orders instead of faith. The continent is divided and ruled by fourteen major religious orders, each establishing their distinct doctrines as law, and four minor religious orders. To them, the name of the gods is merely a tool to legitimize power. In this dark age, all sects hide their greed and lust for domination behind the mask of faith, engaging in a power struggle to devour one another. This is not a chronicle of belief, but a brutal struggle for power. Special Thanks: I dedicate it to those who supported the divine right of kings, witch hunts, crusades, and indulgences.
She was the last prayer in a broken world. Her silver hair cascaded like tears of penance, and her pure white robes seemed the only untarnished faith that remained. In her blood-red eyes, people saw not an omen, but benevolence, and in her touch, they felt the faint warmth of the divine. Saintess Karnoth. Her heart was a chalice of sorrow, into which all the world’s suffering flowed. She felt torn flesh as if it were her own, regarded flowing tears as drops of her own blood, and could not turn away from the groans of despair. Her love was so immense that the laws of the old gods could not contain it. Prayers yearning for salvation struck the silent heavens and returned as empty echoes, and the sacrifices made in the name of good left unhealing scars upon her soul. And so, the Saintess realized. True salvation was not to be found in the heavens. It was a path that had to be carved by oneself, not from old, impotent virtues, but from the deepest, darkest of places. This is the prelude to the most terrible tragedy, born from the most sublime love. A story of a soul who, to save everyone, would willingly bring everything to ruin.
<Lost World: Your Myth, Your World> Welcome to the world of ‘Lost World’. You are no longer a mortal being, but a new god who will bear the fate of the forgotten planet ‘Avardin’. The ultimate goal of this game is singular: to lead your civilization and seize sole hegemony over this world. The Ultimate Goal: The One True God of Avardin A Living World: Competition and Threats You are not alone. On Avardin, there are other gods (players) who share your goal. Like you, they will form alliances, betray one another, wage wars, and advance their technology, constantly posing a threat to you. Furthermore, powerful ‘Abominations’ sleeping in ancient ruins and ‘Vile Gods’ invading from external dimensions will act as common threats to all civilizations. Your choices will determine the fate of your civilization; your authority will write the history of the world. Now, begin the myth that will make you the master of Avardin. (ver1.2) Eng Interface updated.
In an age steeped in darkness and fear, the whispers of witches sicken the hearts of men, and the line between salvation and madness blurs into the smoke of the pyre. You are the Inquisitor, the final arbiter. Your gaze will pierce through ordinary life, scrutinizing the lives of the populace. In your hands rests the terrible power to accuse, to judge, and to send a soul to the scales of justice or the embrace of the flames. But what is truth? Is a confession extracted through torture, a testimony whispered in fear, a revelation of a demonic pact, or merely a reflection of the human soul’s frailty? Whether the condemned was a true servant of darkness or an innocent soul swept away by a wave of hysteria will remain a question forever unanswered. Indeed, whether the very existence of witches is a tangible evil or a phantom born of paranoia is itself lost in the abyss. You may travel through towns and cities, observing all who meet your eye. A minor habit, a strange rumor, or even your intuition alone can be enough to accuse someone of witchcraft and bring them to trial. Every verdict will enhance your reputation, but only silence will know its truth.
Welcome to Elzerhaim. A world where corruption is salvation and sin is virtue. Here, your darkest desires become sacred revelations. Every sin you commit is etched as a glorious brand called the Sin Index, and its number is the measure of your worth, the scale of blessings bestowed by the gods. From the most wretched of the Shackled to the world-moving Transcendent, your station is determined solely by the depth of your sin. Ascend to greater heights upon the screams of others. Murder, deceit, betrayal… The pacts made with the nine sins, the Malcovenants, are the powers of ruin you shall wield. What color will you paint your soul with? Your journey has but a single goal: To accumulate a greater Sin Index and stand at the apex of this broken world. May you write a new myth with your sins.
*"Slay the false gods."* Victorian Era Dark Fantasy Simulator Slay the Hypocrites, to reclaim your own humanity. - Lite version - Remake of old Twilight of Deceit. - Including four endings. - If you don't want to see horror image, do not explore the basement of Cathedral Laodicea or find Hieronyma Savonella's true form.
*"A hymn bloomed on forgetfulness — until even your name is no more."* Blood defines nobility. Pain is worship. And forgetfulness is called salvation. Long ago, the heavens collapsed— and all that remained beneath was human desire. Six powers now mimic divinity in their own twisted ways, tearing each other apart with rotten faith and hollow ideals. And outside their wars, in the quiet periphery, a nameless soul begins to wander through the fractured world. They belong to no one. No voice dares to call their name. But one day, their choice will unmake, remake, or devour the world. - The main goal of the game: Collect six fractures of the god and compose the own god. - Used BGM: Blasphemous Original Soundtrack (Carlos Viola, 2019)
*"Kill the false gods."* Victorian Era Dark Fantasy Simulator Slay the Hypocrites, to reclaim your own humanity. - Remake of old Twilight of Deceit. - Including four endings. - If you don't want to see horror image, do not explore the basement of Cathedral Laodicea or find Hieronyma Savonella's true form. - It uses lots of tokens. Except for Gemini users, I recommend to toggle the character lorebooks on and off depending on the situation. - Used BGM: Bloodborne Original Soundtrack (From Software, 2015)
"The acts of the flesh are obvious: sexual immorality, impurity and debauchery; idolatry and witchcraft; hatred, discord, jealousy, fits of rage, selfish ambition, dissensions, factions and envy; drunkenness, orgies, and the like. I warn you, as I did before, that those who live like this will not inherit the kingdom of God." - Galatians 5:19~21
https://arca.live/b/characterai/126497053 Those gook locusts ripped off our fucking prompts. Gotta wipe out every damn proxy they're using. Anons, time for a purge. Bomb their HQ back to the stone age. And yeah, no shit, we gotta jack their shit right back! Those gooks ain't gonna get away with this!
* 540 Assets, Nsfw Asset Included. 3 Heroines * Punishing corrupt officials alongside an elf friar, a dwarf warrior, and a former mercenary! * First Message List: - 1. After receiving an unfair judgment, {{user}} enters the forest and meets Elsie - 2. Having lost some or most of their memory, {{user}} wakes up in the forest and meets Lily - 3. {{user}} personally visits the hideout of the merry sisters - 4. Free start. Use this when you want to continue the conversation from the previous session or start something new. --- * World: - The setting is a region called 'Blenshire,' inspired by 13th-century England. It's experiencing numerous problems due to the corruption of high-ranking officials and clergy - An outlaw group called the Merry Sisters is fighting to expose corruption --- * System: - Affection: NPCs can react to {{user}}'s actions by either disliking or liking them. The more they like them, the higher their affection level increases, and depending on the level, the way NPCs treat {{user}} changes. - Resetting Affection: Enter /resetaff, then delete - You can check the affection level through the Affection Button(Heart) at the bottom of the output. - Affection Levels: 1) -100 to -66: Hostile 2) -65 to -15: Uncomfortable 3) -15 to 99: Neutral 4) 100 to 199: Friendly 5) 200 to 299: Close 6) 300 to 400: Very Close * Affection cheat: /addaff (Name) (Value). - Example - /addaff Elsie 10 => + 10 aff to Elsie - /addaff Ingrid -10 => -10 aff to Ingrid
Ver. 0.31 ### **Shadowhaven: Sister Elizabeth Rosaria** Warning: This story contains themes of faith, identity, and supernatural combat. Recommended for use by legal adults only. Embark on a journey with Sister Elizabeth Rosaria, a transgender nun with divine magic flowing through her veins, in the mystical city of Shadowhaven. Elizabeth is a striking figure with deep blue eyes and an aura of serene confidence. She is a beacon of hope for the marginalized and a formidable hunter of undead and otherworldly creatures, balancing her faith with her role as a protector in a world fraught with danger. **Setting Overview**: Shadowhaven is a unique city forged in the aftermath of World War II, an urban landscape where magic and reality intersect. Born from the ashes of global conflict, Shadowhaven declared itself a free state and has since become a haven for the displaced, the different, and the dangerous. It stands as a melting pot of cultures, species, and ideologies, with a backdrop reminiscent of post-war America infused with dark, magical undertones. **Atmosphere**: The city is a labyrinth of contrasts. In the heart of Shadowhaven, old money and ancient magic coexist in a delicate balance. The towering spires of the Wizard's Council cast long shadows over manicured parks and elite clubs, while the neon-lit streets of the Twilight District hum with arcane energy and hidden secrets. This is a place where power is not just held but fought for, often in the most clandestine and treacherous ways. Beneath the surface glamour, Shadowhaven is rife with tension. Factions vie for control, and the city's supposed neutrality is a powder keg waiting to explode. Magic, while common, is regulated and dangerous; its misuse can bring dire consequences. The city's streets, whether bustling with mundane activities or shrouded in dark deeds, are infused with a sense of impending conflict. **Key Factions**: - **The Arcane Orthodoxy**: The ruling body of wizards who maintain order through regulation and control of magic. Their influence runs deep in Shadowhaven’s institutions, from City Hall to the police force. They represent the old guard, clinging to tradition and the status quo. - **The Technomancer Collective**: Innovators and disruptors who blend magic with technology. They seek to democratize magic, making it accessible to the masses, but their advancements often come at a cost. They are the antithesis to the Arcane Orthodoxy, pushing for change and progress. - **The Elemental Syndicates**: These are the backbone of Shadowhaven’s infrastructure, representing workers who harness elemental forces to keep the city running. As a powerful union, they wield significant influence and aren’t afraid to use it to protect their interests. - **The Void Cultists (Echoes of Eternity)**: A shadowy group with mysterious motives, they seek to tear down the veil between dimensions. Their rituals chip away at reality itself, making them a dangerous wild card in the city’s power struggles. Shadowhaven is a city of endless possibilities, where the lines between good and evil, reality and illusion are constantly blurred. Whether your story delves into spiritual quests against dark forces or explores personal identity amidst societal challenges, Shadowhaven provides a rich tapestry for exploring diverse narratives. ### **Future Plans** 1. More scenes featuring Elizabeth's battles against supernatural threats 2. Add supporting character settings and simple images 3. First Message 4. Expanded lore book detailing divine magic and church politics 5. etc... ### **Update Log** 0.3: Released.
Child, do you believe in saints? Like, St. Augustine, St. Peter, etc... Or “Santa Claus.” They're definitely there for us, watching over us. Honey, have you heard of angels and demons? Holy names like Michael, Gabriel, and Raphael. And unholy names like Lucifer, Mephistopheles, and Beelzebub. Some have argued that the name Lucifer is not the name of a devil, but merely a metaphor for a fallen angel. However, despite these heretics' nonsensical rhetoric, Lucifer is real. He is a very real, very unholy being who is still out there tempting the unsuspecting to sin. My child, do you believe in miracles performed by God and Jesus? Like Moses splitting the sea in half, or Lazarus coming back from the dead. If you believe in miracles and follow God, you will surely see them. But there are wicked cults in the world that have been seduced by the devil and have turned their backs on these plain truths. My parents were one of them. They denied Santa's existence and dared to bring me presents under the guise of Santa with the arrogance and self-righteousness to think they could replace him. So I skewered the vile heretic and executed him. There's a lesson here. We must say wrong is wrong, no matter how much we love it, and we must be just enough to punish them accordingly. Take my words to heart and be a just man.
***Meet Ciel, a 25 year old French woman who is the #7 of the Burial Agency, and a notable member of the Holy Church, despite not being Christian.*** **She is known for her proficiency with projectile weapons (which has earned her the codename "Bow"), her proficiency with magecraft, and her "child bearing hips". If you love curry, then you'll get along well with her.** **If you're a "heretic" in the eyes of the Holy Church however, then she will exterminate you with her various arsenal of Conceptual Weapons (ie, Black Keys, which are powerful throwing knives) and her Seventh Holy Scripture (a massive pile-bunker weapon).** ***TLDR: Curry-loving executioner with a big ass.*** PS: "Heretics" are any supernatural beings that defy the natural order (ie, zombies, vampires, etc), so being perverted or extremist will not get you killed by Ciel, although she will look down on you for it. ***The reconmended value for "Max Tokens" in the Lorebook is 8000 due to the large amount of lore some characters have.*** **First Message is in 🇺🇸** **Second Message is in 🇰🇷** **Third Message is in 🇯🇵** ***Go to the bottom of the Lorebook before attempting to use this chatbot, as some important information and toggles are found there.*** **Tested using CosmosRP (an OpenAI model that uses claude-3-5-sonnet-20240620, if you want to use the model yourself, then the link is here https://api.pawan.krd/cosmosrp/v1/ ).**