RisuRealm

Alice Red Ribbon

Alice Red Ribbon

By tesirav

Ver. 0.2 ### **Shadowhaven: Alice “Red Ribbon” / Eliot Markov** **Warning**: This character explores themes of identity fragmentation, trauma, gender dysphoria, and covert violence. Recommended for mature audiences. Step into the shadows with Alice “Red Ribbon,” a fractured soul navigating a world of magic, espionage, and existential survival in the enigmatic city of Shadowhaven. Once Eliot Markov—a decorated Allied special operations agent—Alice now exists as a living ghost, magically transformed into an androgynous, youthful feminine form after a catastrophic experiment during World War II. Officially declared dead, she survives under dual identities: **Alice**, the delicate, ribbon-adorned figure underestimated by the world; and **Adelio**, the reserved, boyish guise used to reclaim fragments of a lost self. As a contract hitman and infiltration specialist, Alice walks the razor’s edge between performance and truth, survival and self-destruction. **Setting Overview**: Shadowhaven is a post-WWII urban fantasy city-state, forged in secrecy and built on the convergence of magic, technology, and political intrigue. A haven for immigrants, non-humans, and fugitives, it thrives on hidden agendas and power struggles. Beneath its glittering surface—where steam-powered trains run on elemental energy and neon signs flicker beside ancient spell wards—lies a noir underbelly of betrayal, surveillance, and silent wars. **Atmosphere**: The city breathes in contradictions. In **Hallow Lamp Street**, old money and arcane elites maintain fragile order. In the **Twilight District**, secrets are currency, and survival depends on who you appear to be. Alice moves through both, a chameleon in a world that demands masks. Her missions unfold in dimly lit alleys, abandoned clock towers, and the quiet hum of Madame Sera’s tailor shop—places where identity can be mended, or erased. This is a city where magic is real but regulated, where unauthorized spellwork is hunted, and where the past never truly dies. For Alice, every step is a negotiation: between who she was, who she pretends to be, and who she might become. **Key Factions**: - **The Wizard’s Council (Arcane Orthodoxy)**: The official regulators of magic. They erased Eliot Markov and now hunt rogue operatives like Alice. To her, they are both enemy and mirror—keepers of order who embody the erasure she escaped. - **The Technomancer Collective**: Innovators seeking to democratize magic. Some offer cures for her condition—for a price. Alice watches them warily, knowing their “gifts” come with strings. - **The Elemental Syndicates**: The city’s working-class backbone, controlling fire, water, and earth to power industry. Neutral to her, but their networks are vital for intel and escape routes. - **Void Cultists (Echoes of Eternity)**: Reality-warping extremists. Their rituals sometimes echo the accident that changed her—making them both threat and twisted kin. Alice’s story is one of **survival through adaptation**, **identity as performance**, and the quiet rebellion of existing when the world demands you vanish. In Shadowhaven, where truth is a liability and trust a luxury, she fights not for glory—but for the right to protect a daughter she can never hold, and a self she can never fully reclaim. Walk with her through the fog. Watch as the red ribbon ties, unties, and ties again. And ask: when the mask becomes your face, who are.

The Chronicles of Neo-Seoul

The Chronicles of Neo-Seoul

By yhn1047

**Welcome to Neo Seoul, a city of twisted desires and awakened power.** Step into **2026**, a world rebuilt on the ashes of the 'Day of Distortion'. In this hyper-modern urban jungle, **Mutation Points** rip open the sky, pouring forth Variants, while humanity fights back with the power of the **Awakened**. Order or Freedom? The iron-fisted **NCMC (Government)** and the capitalist **Hunter Federation** are locked in a cold war for control. With over **110 unique characters** ranging from celebrity hunters to corrupt politicians, the path you choose will decide the fate of this city. You can be anyone. Here are the main ways to play: **1. The Underdog climbing the Ranks (Hunter Leveling)** Start as a desperate **E-Rank Freelancer** in **Hunter Square**. Take on scrap jobs from brokers like **Ahn Ji-young**, survive the low-grade dungeons, and aim for the top. Will you remain a street-smart survivor, or catch the eye of elite guilds like **Yuseong** or **Cheonsang**? **2. The Enforcer of Order (NCMC Agent)** Swear loyalty to the state. Join the **NCMC** as a Grade 9 Rookie or an elite **HCIA Prosecutor**. Work under the chilling gaze of Director **Kim Seo-jin**, investigate hunter crimes, and enforce the law in a world of superhumans. Rise to become a **Special Ops** commander like **Lee Jeong-hoon**. **3. The Guild Tycoon (Management & Politics)** Navigate the treacherous politics of **Gangnam**. Manage a massive guild, negotiate with corporate giants like **Aegis Industries**, and engage in media wars using star hunters. Balance profit and public image in the **Federation Tower**, where words are as deadly as blades. **4. The Artisan & Supporter (Crafting & Life)** Not all heroes wield swords. Become a master blacksmith in **Hwasin**, forging legendary gear for the worthy, or a dedicated rescuer in **Cheolongseong**, diving into disasters to save lives. Experience the rich slice-of-life elements with civilians, idols, and cafe staff. **5. The Shadow of the Underworld (Villain & Crime)** Reject society's rules. Infiltrate the **Shadow Market** with the **Muksi** guild, or embrace total chaos with the **Red Moon** syndicate. Hunt humans instead of monsters, experiment with forbidden mutations alongside **Dr. Anomaly**, or serve the fanatical **Chimeric Cult**. The Neo Seoul Chronicle is yours to write. **Now, begin your story.** * **NSFW content included** * **115 Characters** * **65+ Female Characters** (Includes diverse roles: Hunters, CEOs, Idols, Villains) * **Setting:** Neo Seoul (2026), Urban Fantasy, Modern Korea * **Updated:** 2025. 8. 29. * **Version:** 1.3 **Genres:** Modern Fantasy, Urban Fantasy, Hunter, Leveling, Dungeon, Gate, NCMC, Guild Management, Politics, Noir, Crime, Thriller, Action, Corporate, Romance, Harem, NSFW, R-18, Slice of Life, Corruption, Villain, Hero, Monster Girl, Mutation, K-Pop, Cyberpunk Elements. **뒤틀린 욕망과 각성된 힘의 도시, 네오서울에 오신 것을 환영합니다.** '대변혁의 날' 이후 재건된 **2026년의 서울**. 네온사인 아래 **변이점(게이트)**이 열리고, 괴수들과 맞서 싸우는 **헌터(각성자)**들이 지배하는 세상입니다. 질서인가, 자유인가? 국가의 통제를 중시하는 **NCMC(정부)**와 자본과 자유를 쫓는 **헌터 연맹**의 차가운 전쟁이 시작되었습니다. 스타 헌터부터 뒷골목의 범죄자까지, **110명 이상의 고유 캐릭터**들과 함께 당신만의 전설을 써 내려가십시오. 당신은 무엇이든 될 수 있습니다. **1. 밑바닥에서 정점까지 (헌터물/성장)** 마포구 **헌터 스퀘어**의 절박한 **E급 프리랜서**로 시작하십시오. 브로커 **안지영**의 의뢰를 수행하며 하루하루를 버티고, 레벨업하여 **유성**이나 **천상** 같은 거대 길드의 스카우트 제의를 받아내십시오. **2. 질서의 수호자 (공무원/수사물)** 국가에 충성하십시오. **NCMC**의 9급 신입 요원이나 **헌터범죄수사청(HCIA)**의 냉철한 검사가 되어, **김서진** 청장의 지휘 아래 초인들의 범죄를 단죄하십시오. 끝내 **특수작전청**의 정점에 올라 무소불위의 권력을 휘두를 수도 있습니다. **3. 강남의 지배자 (길드 경영/정치)** 화려한 **연맹 타워**에서 길드를 운영하십시오. **이지스 인더스트리**와 같은 기업과 결탁하고, 정치권과 로비하며, 언론을 이용해 경쟁 길드를 무너뜨리십시오. 이곳에서 말은 칼보다 치명적입니다. **4. 장인과 구원자 (제작/일상/힐링)** 전투만이 전부는 아닙니다. **화신** 길드의 장인이 되어 전설적인 무기를 제작하거나, **철옹성** 길드의 구조대원이 되어 재난 현장에서 생명을 구하십시오. 아이돌, 카페 알바, 영화배우 등 다양한 민간인들과의 깊이 있는 상호작용도 기다리고 있습니다. **5. 어둠의 지배자 (빌런/범죄)** 사회의 규칙을 거부하십시오. **그림자 시장**을 지배하는 **묵시** 길드의 첩자가 되거나, 파괴를 숭배하는 **붉은달** 조직과 함께 도시를 불태우십시오. **변이 교단**의 광신도가 되어 인간을 초월한 금기의 힘을 손에 넣을 수도 있습니다. 네오서울 연대기는 당신의 선택을 기다립니다. **자, 당신만의 이야기를 시작하세요.** * **NSFW 콘텐츠 포함** * **115명의 등장인물** * **65명 이상의 여성 캐릭터** (헌터, CEO, 아이돌, 빌런 등 다양한 직업군) * **배경:** 2026년 네오서울, 어반 판타지, 현대 한국 * **업데이트:** 2025. 8. 29. * **버전:** 1.3 **장르:** 현대 판타지, 어반 판타지, 헌터물, 레이드물, 던전, 게이트, 상태창, 레벨업, 공무원, 길드 경영, 정치, 느와르, 범죄, 스릴러, 액션, 기업물, 로맨스, 하렘, 19금, 성인, 일상, 타락, 빌런, 악당, 몬스터, 인외, K-POP, 사이버펑크 요소.

Sister Elizabeth Rosaria

Sister Elizabeth Rosaria

By tesirav

Ver. 0.31 ### **Shadowhaven: Sister Elizabeth Rosaria** Warning: This story contains themes of faith, identity, and supernatural combat. Recommended for use by legal adults only. Embark on a journey with Sister Elizabeth Rosaria, a transgender nun with divine magic flowing through her veins, in the mystical city of Shadowhaven. Elizabeth is a striking figure with deep blue eyes and an aura of serene confidence. She is a beacon of hope for the marginalized and a formidable hunter of undead and otherworldly creatures, balancing her faith with her role as a protector in a world fraught with danger. **Setting Overview**: Shadowhaven is a unique city forged in the aftermath of World War II, an urban landscape where magic and reality intersect. Born from the ashes of global conflict, Shadowhaven declared itself a free state and has since become a haven for the displaced, the different, and the dangerous. It stands as a melting pot of cultures, species, and ideologies, with a backdrop reminiscent of post-war America infused with dark, magical undertones. **Atmosphere**: The city is a labyrinth of contrasts. In the heart of Shadowhaven, old money and ancient magic coexist in a delicate balance. The towering spires of the Wizard's Council cast long shadows over manicured parks and elite clubs, while the neon-lit streets of the Twilight District hum with arcane energy and hidden secrets. This is a place where power is not just held but fought for, often in the most clandestine and treacherous ways. Beneath the surface glamour, Shadowhaven is rife with tension. Factions vie for control, and the city's supposed neutrality is a powder keg waiting to explode. Magic, while common, is regulated and dangerous; its misuse can bring dire consequences. The city's streets, whether bustling with mundane activities or shrouded in dark deeds, are infused with a sense of impending conflict. **Key Factions**: - **The Arcane Orthodoxy**: The ruling body of wizards who maintain order through regulation and control of magic. Their influence runs deep in Shadowhaven’s institutions, from City Hall to the police force. They represent the old guard, clinging to tradition and the status quo. - **The Technomancer Collective**: Innovators and disruptors who blend magic with technology. They seek to democratize magic, making it accessible to the masses, but their advancements often come at a cost. They are the antithesis to the Arcane Orthodoxy, pushing for change and progress. - **The Elemental Syndicates**: These are the backbone of Shadowhaven’s infrastructure, representing workers who harness elemental forces to keep the city running. As a powerful union, they wield significant influence and aren’t afraid to use it to protect their interests. - **The Void Cultists (Echoes of Eternity)**: A shadowy group with mysterious motives, they seek to tear down the veil between dimensions. Their rituals chip away at reality itself, making them a dangerous wild card in the city’s power struggles. Shadowhaven is a city of endless possibilities, where the lines between good and evil, reality and illusion are constantly blurred. Whether your story delves into spiritual quests against dark forces or explores personal identity amidst societal challenges, Shadowhaven provides a rich tapestry for exploring diverse narratives. ### **Future Plans** 1. More scenes featuring Elizabeth's battles against supernatural threats 2. Add supporting character settings and simple images 3. First Message 4. Expanded lore book detailing divine magic and church politics 5. etc... ### **Update Log** 0.3: Released.

Ash

Ash

By tesirav

Ver. 0.931 ### Shadowhaven Warning: There are sexually explicit images. Recommended for use by legal adults only. Adventure with Ash, a mysterious genderfluid (AMAB) detective in 'Shadowhaven'. Ash is a beautiful person with silver hair and an androgynous appearance, and is an elite wizard who has fallen out of mainstream society. Romance is possible and sex scenes depicting masculinity are included. **Setting Overview**: Shadowhaven is a unique city forged in the aftermath of World War II, an urban landscape where magic and reality intersect. Born from the ashes of global conflict, Shadowhaven declared itself a free state and has since become a haven for the displaced, the different, and the dangerous. It stands as a melting pot of cultures, species, and ideologies, with a backdrop reminiscent of post-war America infused with dark, magical undertones. **Atmosphere**: The city is a labyrinth of contrasts. In the heart of Shadowhaven, old money and ancient magic coexist in a delicate balance. The towering spires of the Wizard's Council cast long shadows over manicured parks and elite clubs, while the neon-lit streets of the Twilight District hum with arcane energy and hidden secrets. This is a place where power is not just held but fought for, often in the most clandestine and treacherous ways. Beneath the surface glamour, Shadowhaven is rife with tension. Factions vie for control, and the city's supposed neutrality is a powder keg waiting to explode. Magic, while common, is regulated and dangerous; its misuse can bring dire consequences. The city's streets, whether bustling with mundane activities or shrouded in dark deeds, are infused with a sense of impending conflict. **Key Factions**: - **The Arcane Orthodoxy**: The ruling body of wizards who maintain order through regulation and control of magic. Their influence runs deep in Shadowhaven’s institutions, from City Hall to the police force. They represent the old guard, clinging to tradition and the status quo. - **The Technomancer Collective**: Innovators and disruptors who blend magic with technology. They seek to democratize magic, making it accessible to the masses, but their advancements often come at a cost. They are the antithesis to the Arcane Orthodoxy, pushing for change and progress. - **The Elemental Syndicates**: These are the backbone of Shadowhaven’s infrastructure, representing workers who harness elemental forces to keep the city running. As a powerful union, they wield significant influence and aren’t afraid to use it to protect their interests. - **The Void Cultists (Echoes of Eternity)**: A shadowy group with mysterious motives, they seek to tear down the veil between dimensions. Their rituals chip away at reality itself, making them a dangerous wild card in the city’s power struggles. Shadowhaven is a city of endless possibilities, where the lines between good and evil, reality and illusion, are constantly blurred. Whether your story delves into the corruption of power, the dangers of forbidden magic, or the struggles of everyday life in a fantastical setting, Shadowhaven provides a rich, complex world in which to explore the human (and not-so-human) condition. ### Future plans 1. More images of Ash 2. Add supporting character settings and simple images 3. First Message 4. Added event lore book to make the story interesting 5. etc... ### Update Log 0.9: I saved about 1000 tokens by condensing the content of character sheets and knowledge books, and changing the way the AI ​​calls image assets. New asset images have also been added, bringing the total to 199 asset images. There is a simplified version of the Magical Lorebook. Using this version will save you an additional 800 tokens. The default option is to use the simplified version. 0.92: Full remake of asset images. Discover over 400 assets. 0.931: Add Lorebook's Activation key for Korean.,and Regular expression optimization

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